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Found in [Package]
1.1.13
Issue ID
DSTR-21
Regression
No
Timeout that occurs during [UnitySetUp] makes the test succeed instead of failing it
How to reproduce:
1. Open user-submitted project (Project.zip)
2. Make sure Tests/TimeoutRepro.cs script has a 'yield return new WaitForSeconds(15)' in \[UnitySetUp]
3. Open the Test Runner window
4. Run all PlayMode tests
Expected result: the test fails after a 10-second timeout
Actual result: the test succeeds after a 10-second timeout
Reproducible with: 2018.4.22f1, 2019.3.13f1, 2020.1.0b8, 2020.2.0a10
Could not test with: 2017.4.40f1 (the type or namespace name `UnitySetUp' could not be found)
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