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[WP10] Title isn't rendered fullscreen
Reproduction steps:1. Open the attached project2. Build for UWP and deploy to Windows Phone 103. Observe, that there is a white line... Read more
Editor crashes if project has scripts and user attempts to build a player
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Repro steps: 1. Create a n... Read more
[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...
Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more
Terrain's tree material cause memory leak after refresh
To reproduce:1) Open attached project (in edit) and the scene inside of it2) Open profiler window, focusing simple memory look3) Pla... Read more
[Terrain] Terrain raycast is broken in WebGl build
Steps to repro: 1. Open attached project;2. In Project folder go to Assets -> TerrainDestruction -> Demo;3. Open 'TerrainDefor... Read more
Error with "empty" name appears on importing this current package
What happenedOn importing this package (attached to this bug report, or it can be found on Asset Store - https://www.assetstore.unit... Read more
Canvas causes performance issues after changing its size
Reproduction steps:1. Create a new Unity scene.2. Create a new canvas and a UI element (example, a button)3. Select the button, and ... Read more
"Assertion failed on expression: 'translated != kInvalidEnum'" error is ...
Steps to reproduce: 1. Open attached project2. Select 'orange.jpeg' file in the Project window3. Change it's texture type to 'Sprite... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce:1. Setup a two monitor setup2. Open any Unity project3. Open Game View window4. Drag Game View window to another ... Read more
[APIUpdater] ScriptUpdater incorrectly removes required "using" statements
How to reproduce: 1. Open new project2. Import this A$ package https://www.assetstore.unity3d.com/en/?gclid=CN3KkMqlodICFcNDGAodGzcE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names