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Graphics.CopyTexture does not copy information into the last (1x1) mip o...
How to reproduce: 1. Open the attached project named "BugRepro" 2. Open the SampleScene and enter Play mode 3. Select the VisualizeM... Read more
Borders appear in the Game view when the Display scaling is not 100% or ...
How to reproduce: 1. Open the Windows Display Settings (Right-click on an empty spot on the Desktop->Display settings) 2. In the Win... Read more
[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps: 1. Open the attached user's project "SecondScreenOrientation.zip" 2. Build and Run the project with LG V50 3. Op... Read more
Crash on TiledTextureManager::CreateTexture when importing or reimportin...
Reproduction steps: 1. Open the attached project ("1265099.zip") 2. Make sure you have at least 100 GB of free disk space 3. Go to E... Read more
allowSceneActivation = false boolean is ignored when the Scene is reloaded
How to reproduce: 1. Open the user's attached 'VideoPlayback.zip' project 2. From the 'Scenes' folder open the '_primaryUI_IntroVide... Read more
[Bolt] Bolt 1 InvalidImplementationException is thrown in the Console Wi...
Reproduction steps: 1. Open the attached user's project "New Unity Project (1).zip" 2. In the Project Window under "Assets/Scenes" o... Read more
Sprites have different pixel density when using the same Pixel Per Unit ...
How to reproduce: 1. Open the attached project "case_1249251-Project.zip" 2. Extract the "SpritePostProcess.cs.zip" located in the A... Read more
[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Hierarchy, select the "SecondCamera" 3. In the In... Read more
[Profiler] Counter colors are not switched alongside the Counter when th...
How to reproduce: 1. Open the attached "Profiler" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Open the Profiler Mod... Read more
[Metal] Artifacts appear in scene view when skybox and lighting are disa...
When runnning with Metal Editor Support turned on, artifacts will appear in the scene view if a gameobject is selected while the sky... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text is pushed down when double-clicking on the Visual Element to edit it in UI Builder
- The Inspector rounds up float values up to a maximum of 7 digits and overwrites the actual values in the file when saving the asset
- Distant Shadowmask does not cast Shadows on Terrain when baking with Adaptive Probe Volumes
- UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong position when Dynamic Atlas Viewer is opened
- NullReferenceExceptions are thrown on Editor launch when the Project window was locked in the previous project