Search Issue Tracker
Fixed
Fixed in 6000.1.8f1, 6000.2.0b6, 6000.3.0a1
Votes
0
Found in
6000.0.43f1
6000.1.0b11
6000.2.0a7
6000.3.0a1
Issue ID
UUM-100559
Regression
No
UI Builder parts are inaccessible when UI Builder window is resized and these elements no longer fit in the window
Steps to reproduce:
- Create a new Unity project
- Open the UI Builder window (Window > UI Toolkit > UI Builder)
- Resize the UI Builder window from the bottom up until Library is no longer visible
- Observe the UI Builder window
Actual results: It is impossible to access the Library/Hierarchy/Inspector parts, scrolling functionality does not work and a slider does not appear
Expected results: Scrolling functionality works or a slider appears to scroll down and access the Library
Reproducible with versions: 2021.3.50f1, 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Tested on (OS): MacOS Silicon Sequoia 15.3
Notes:
- In the Inspector part of the UI Builder window, a slider appears and the scrolling functionality works to access information that does not fit into the window (something has to be selected in the Viewport, for example a VisualElement)
- This is especially a big issue if the user is using UI Builder docked somewhere in the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment