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Hybrid Renderer V2 doesn't render Entities when using HDRP and the Entit...
How to reproduce:1. Open attached project "HDRender.zip" and scene "SampleScene"2. In Hierarchy window, inspect "New Sub Scene"3. In... Read more
Error: "Something went wrong while Post Processing the assembly" when tr...
How to reproduce:1. Open the attached project named "Case_1223254"2. Build the "BunnyDemo" Scene on Windows or Android Expected resu... Read more
Crash on BuildRenderObjectData while quickly moving the mouse and deleti...
Reproduction steps:1. Open user's attached project "Montreal" and scene "Sandbox"2. Make sure the Tile Pallete window is opened and ... Read more
DX12 performance is significantly worse when compared to DX11
How to reproduce:1. Open the attached project ("DX12-performance.zip")2. Open the repro scene ("SampleScene")3. Set DirectX11 as the... Read more
NavMeshAgent CalculatePath does not return the optimal path when going o...
Reproduction steps:1. Open the attached project "1225131.zip"2. Open the "test" scene3. Enter Play mode4. Click on the bottom-left p... Read more
[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...
How to reproduce:1. Open user-submitted project (Test.zip)2. Build and run the project3. See the PrintImage.png next to the executab... Read more
[HDRP] GameObjects glow when Directional Light is below the horizon and ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more
Dynamic Resolution Rendering error when using Depth of Field in URP
Steps to reproduce:1. Open user-supplied project2. Enter Play Mode with Direct3D12 Expected: there are no visible artifactsActual: t... Read more
VFX shader compilation is slow due to recreating all shader each time ne...
VFX shader compilation is slow due to recreating all shader each time needlessly. Visible in medium to large projects. Read more
[URP] Mesh is rendered on top of Canvas Image when using a Material with...
How to reproduce:1. Open the attached project's "case_1223256-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets