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[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphsSee video Read more
.preset file's properties' value changes are not reflected when the valu...
How to reproduce:1. Open the attached 'project-1223623.zip' project2. In the Project Folder open 'Assets' > 'TemplatePresets' >... Read more
Running Unity with terminal and using -logFile does not provide stdout log
Reproduction steps:1. Open terminal2. Run Unity from the terminal (example path/to/Unity -quit -batchmode -logFile) Expected result:... Read more
IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...
How to reproduce:1. Open the attached project2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder3. ... Read more
Render Thread marker missing when waiting for Semaphore.WaitForSignal on...
Steps to reproduce:1. Open QA-supplied project ("1220085 Bug Repo.zip")2. Build and run3. Inspect the Profiler -> CPU Usage Expec... Read more
[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...
Reproduction steps:1. Open project in "ShaderIssue.zip"2. Notice how the "ForestFoliage" GameObject looks in the Scene3. Open "Tree_... Read more
Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Sp... Read more
"Invalid reference id '0' while trying to get instance object typename" ...
Resizing array of abstract classes with [SerializeReference] in the inspector results in error printed to console, like "Invalid ref... Read more
[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...
Reproduction steps:1. Open the attached project ("case_1211670-DistField2DTests.zip")2. Download Burst package and put it inside "As... Read more
Hybrid Renderer V2 doesn't render Entities when using HDRP and the Entit...
How to reproduce:1. Open attached project "HDRender.zip" and scene "SampleScene"2. In Hierarchy window, inspect "New Sub Scene"3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions