Search Issue Tracker
[PackageManager] NullReferenceException thrown on selecting package Mani...
NullReferenceException thrown on selecting package Manifest of TextMeshPro. Exceptions are coming on selecting other packages also a... Read more
Remote Asset Cache fails to download some Artifacts when using Asset Imp...
How to reproduce:1. Install Unity Accelerator2. Get its IP from the final screen of the installation3. Open the attached project4. E... Read more
[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...
How to reproduce:1. Open the attached project ("case_1220688-UMAProject.zip")2. Set the build target to WebGL3. Build Player Content... Read more
[Addressables] GameObject Animators become not valid when instantiated v...
Reproduction steps:1. Open the provided project "case_1223207-steel-flood.zip"2. Enter Play Mode3. Press "ESC" -> "Quit to menu" ... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce:1. Open the supplied project from the Google Drive link2. Open the SCENE_NAME Scene and build it for iOS3. Deploy t... Read more
[HDRP][Templates] - Line Endings are not set to OSNative by default when...
When using the HDRP Template, line endings will be set to Unix or Windows depending on the version of Unity you are using. This sett... Read more
[Profile Analyzer] Not enough room to display large Frame Ranges when Co...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
[Profile Analyzer] Console warning when using Compare and clicking the F...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
[Package Manager] Unable to uninstall cinemachine package
-NullReferenceException error is thrown on selecting installed cinemachine package.-Unable to select installed cinemachine package t... Read more
[URP] [Shaders] Billboard renderer and standard shader materials do not ...
Steps to reproduce:1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene2. Notice that the tree has n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform