Search Issue Tracker
Fixed in 8.1.0
Votes
0
Found in [Package]
Issue ID
1230627
Regression
No
[HDRP][Templates] - Line Endings are not set to OSNative by default when using the HDRP Template
When using the HDRP Template, line endings will be set to Unix or Windows depending on the version of Unity you are using. This setting should be set to OSNative by default unless there is a good reason to change it for the template.
1. Open Unity
2. Create a new project using the HDRP template
3. When the project is open, go to Edit > Project Settings > Editor
4. Inspect the Line Endings For New Scripts field
Expected Result:
Line Endings are set to OSNative
Actual Result:
Line Endings are set to Unix/Windows depending on the version of Unity you are using.
Tested on MacOS 10.14.6
Reproduced on 2018.4.19f1, 2019.3.7f1, 2020.1.0b3, 2020.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 8.1.0):
Verified using
com.unity.template.hd-8.1.0
Version: 2020.1.0b10.3837
Revision: 2020.1/staging d80b47d1592d
Built: Tue, 19 May 2020 20:38:07 GMT