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Tool Handle button name doesn't fit in the button UI when the Language i...
How to reproduce:1. Install the Japanese Language Pack into Unity2. Open a new Unity project Expected result: The name of the Tool H... Read more
VFX throws Shader errors when compiling it with HDRP Shader Graph attach...
How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more
Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps:1. Open the attached 'CommandBufferError' project2. Open the 'OutdoorsScene'3. Observe the Console Expected resul... Read more
Editor crashes on "EditorUtility::RemapAssetReferences" when creating a ...
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > New Scene3. Select SampleScene template in th... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps:1. Open the attached project ("GetSprite_GC_Alloc_Example.zip")2. Open "SampleScene"3. Open the Profiler window a... Read more
Incremental Snap "Move" Y and Z fields values become different than X fi...
How to reproduce:1. Open project "IncrementalBug.zip"2. In the Scene window open the Increment Snapping tool3. In the Move X field w... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce:Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2Not reproducible with: 2019.4.3... Read more
[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...
Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps:1. Create a new project and open it on the main monitor2. Make Unity Editor fullscreen3. Place the Unity Editor w... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce:1. Open the user's attached project2. Press Play3. Observe the Game view and wait for the Scene to reload Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off