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[HUB] Android Build Support additional packages are not selected when se...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Select to install any Unity ... Read more
[HDRP] Path tracer does not support Physically Based Sky
Physically based sky is know for controlling Sunlight color and intensity based on Directional light angle, among other things. When... Read more
[VFX Graph] Render Order is not automatically updated until VFX window i...
How to reproduce:1. Open the attached package2. Make sure that VFX window is closed3. Select VFX asset in the Project Browser4. In t... Read more
[DXR] Area light shape not occluded in shadow
The reflexion of area light shape is visible in the shadow of an object. Read more
ProjectVersion.txt file is not created when creating a new project
How to reproduce:1. Create a new project2. Close the project3. Re-launch the newly created project Expected results: The project is ... Read more
[DOTS] [Hybrid Render V2] App crashes after building it with IL2CPP
How to reproduce it:1. Open the attached project "1357551.zip"2. Build and Run it on Android3. Observe the app Expected result: App ... Read more
[Hub] Project's Unity Version is set to "Unavailable" after the Hub is r...
Reproduction steps:1. In Hub, create new Unity Project2. Restart Hub3. Observe new project's "Unity Version" field Expected result: ... Read more
Sorting Priority does not work when Receive SSR Transparent is enabled o...
Reproduction steps:1. Open the attached "1362609.zip" project2. Open "OutdoorsScene" Scene3. Go to "River 2" GameObject and expand "... Read more
[XR][Windows] Unity Project Name is not displayed at the top of the Edit...
Reproduction steps:1. Open new VR or AR Template Unity Project2. Observer Editor Window name Expected Result: The Project name is di... Read more
Crash on __pthread_kill when deserializing a different type field with t...
Reproduction steps:1. Open the user's attached project2. Enter play mode, then exit play mode3. Comment-out line 6 in Data.cs4. Unco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field