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Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more
[VFX] VFX window is opened instead of Scene window when both windows are...
How to reproduce:1. Open attached Unity project2. Open New VFX window and dock it near the Scene3. Open OutdoorsScene4. Select 'New ... Read more
Object Picker window does not display Assets when using Script Property
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more
The scrollbar Handle Max X-axis anchor changes value when changing from ...
How to reproduce:1. Download the attached project "Bug.zip"2. In the Game view select 3840x2160 resolution3. Select 1920x1080 resolu... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more
HDRP 12.1.3 Shadow Filtering Quality to High breaks rendering in Standal...
The build standalone produces incorrect results when Filtering Quality is set to High Reproduction:1) Open the attached project hdrp... Read more
Crash when validating assets using custom script while "Use incremental ...
Reproduction steps:1. Open the user's attached project2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is ... Read more
[iOS] App crashes after few minutes on iPad 8 when Human Segmentation St...
Reproduction steps:1. Download and open the attached "TestHumanSegmentationARKit.zip" project2. Build and deploy the project to iOS3... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps:1. Open the user’s attached project2. Select A, B, C GameObjects in the Hierarchy3. Change value in the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class