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[HDRP] Custom post-process not appearing in Game View when enclosed in a...
Reproduction steps:1. Open the user's attached project "BugReport.zip"2. In the Project window open "TestScene.unity" Scene and open... Read more
[XR Interaction Toolkit] Terrain Trees are picked up by XR Raycasters fo...
Repro steps:1. Open attached project2. Build and Run on Quest3. Point the teleport ray to the initial tree prefab and the others Act... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce:1. Open the attached DiskSpace.zip project2. Open the Senes/SampleScene and enter the Play mode3. Note in the conso... Read more
[XR Interaction Toolkit] XR Ray Interactor raycasts react to UI when Ray...
Repro steps:1. Open attached project2. Build and Run3. Point the XR Ray Interactor to the Button under UI Interaction which has "Ray... Read more
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...
Repro steps:1. Open attached project2. Compile "004_TextureArrayGraph"3. Observe the compilation errors Actual: Compilation errors a... Read more
[IL2CPP] [Burst] Silent crash on Windows Standalone Build with Master co...
How to reproduce:1. Open the attached (Burst Compiler Repro Slim.zip) project2. Open the "Burst Test" Scene3. Build to Standalone Pl... Read more
Rider package is not loaded until there are compilation errors in Assets
Steps: Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more
InvalidOperationException is thrown when a subscene contains an imported...
Reproduction steps:1. Open the attached project "1221566.zip"2. Open the Sample Scene3. Select Sub Scene in the Hierarchy4. Press Ed... Read more
[2D SpriteShape] SpriteShapeController leaks memory when zero control po...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpriteShape-Reproducer.zip" Unity project2. Select the "SELECT THI... Read more
Assigning a referenced asset to a Asset Bundle instead of leaving it as ...
How to reproduce:1. Open the attached project2. Make sure the "project/bundles" folder is empty3. Tests > Build Bundles4. Check t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open