Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.1.5
Issue ID
1221738
Regression
No
[HDRP] Custom post-process not appearing in Game View when enclosed in a namespace
Reproduction steps:
1. Open the user's attached project "BugReport.zip"
2. In the Project window open "TestScene.unity" Scene and open Game View window
3. Open the "Grayscale.cs" script and comment out the namespace
4. In the Game View post-process does not appear
Expected result: custom post-process appears in Game View when enclosed in a namespace
Actual result: custom post-process does not appear in Game View
Reproduces on: HDRP 7.1.5 (2019.3.0f1), HDRP 7.2.1 (2019.3.3f1, 2020.1.0a24)
Could not test on 2017.4 due to HDRP not existing
Could not test on HDRP 10.0.0 - Preview (2018.4.18f1), HDRP 7.1.2 (2019.3.0b12) and below due to errors in the Console window related to custom post-process
Notes:
-Issue reproduces in Build
-When putting breakpoints in the Setup() and Render() methods, they never get triggered
-The volume component appears in the volume profile as expected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
This is a duplicate of issue #1214894