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Mono compiler fails to compile a correct generic expression
Steps to reproduce:1. Open the project2. Notice two compile errors shown in the console:1) Assets/MonoBug.cs(40,41): error CS0311: T... Read more
[Auto][UI] Progress Bar gets stuck if auto mode is disabled while buildi...
In editor, progress bar gets stuck if auto mode toggle button is disabled while building the lighting, as if it still continues to b... Read more
[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce:1) Open the latest attached project (876931_API_Switch.zip).2) Open 'scene'.3) Enter play mode.- The Video Player... Read more
Sound disappears after playing video from URL with [5.6 BETA] VideoPlayer
Steps to reproduce:1. Open attached project2. Go to scene "videoTest2"3. Start play mode-After 30 seconds audio stops working. Repro... Read more
[UWP] OnButtonClick() gets triggered multiple times before releasing Xbo...
Steps to reproduce:1. Open attached project2. Build for WSA Universal 10 SDK3. Open VS solution4. Deploy on local machine5. Hower ov... Read more
GearVR uses 32-bit display buffer even if it is turned off
Reproduction steps:1) Open user's attached project ("Unity5.4.0f3-Broken.zip")2) Make sure inside Player Settings 'Use 32-bit Displa... Read more
UnityWebRequest with space in its URL throws error 505 "HTTP version spe...
Steps to reproduce:1. Open the project attached2. Play the "Scene" scene3. Observe the Console window Result: first UnityWebRequest ... Read more
[Android] Playing video from URL using videoPlayer crashes android build
Steps to reproduce:1. Open attached project2. Build and run for android scene "videoTest2"-Crash on application start Results: Andro... Read more
FBX animations with rigs made with Maya and imported into Unity shake un...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Observe animating object Expected result: animation ... Read more
[Scaling] Particle velocity and force of world space are ignored in scaling
Repro steps:1. Open a new Unity project and import attached asset package.2. Press Play.3. Observe how world space particles (the re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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