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OnCollisionExit for Convex colliders is only called after the mesh trave...
Steps to reproduce:1. Open the scene2. Enter play mode3. Make sure Console window is visible4. Press Jump.Force = 100 button5. See t... Read more
[FB] application icon missing from gameroom build
-e: icon just not shown despite being set -repro:--open attached project--make a windows standalone build--notice the exe has the se... Read more
Microphone.Start always has 0 channels available
Steps to reproduce:1. Open the attached project (MicTestProject.zip)2. Open the Assets/main.unity scene3. Press play4. Observe the C... Read more
Crash on stopping server when using network manager on standalone build
Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more
Animation event created during run time does not call specified function
To reproduce: 1.Download and open attached project.2.Open "scn" Scene.3.Enter Play mode. Expected result: created animation event ca... Read more
[iOS][AssetBundle] Crash when loading GameObject with Animator Component...
Reproduction Steps:1. Open User's project2. Build and Deploy to iOS device3. Notice that project Crashes after message "Test 5" and ... Read more
[VideoPlayer][Metal] Video Player component crashes the Editor after ena...
When a video is played on the Editor, and then played again after enabling Editor Metal support, a crash occurs in CGLGetPixelFormat... Read more
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif):1. Open any Unity project2. Create a new game object3. Select it and add Line Renderer co... Read more
[Linux Editor] Unity hangs when importing textures to Android with ETC o...
When compressing textures with 'ETC' or 'ETC2' methods, Unity hangs. Steps to reproduce:1) Open the latest attached project (ImportT... Read more
Mono compiler fails to compile a correct generic expression
Steps to reproduce:1. Open the project2. Notice two compile errors shown in the console:1) Assets/MonoBug.cs(40,41): error CS0311: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved