Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2.0.5
Issue ID
1085873
Regression
No
[HDRP] Area light disappears when it's rendering is exiting the frame
Steps to reproduce:
1. Open the attached project "mini_repro.zip"
2. Open scene "repro"
3. Select Game View
4. Drag Main Camera on x-axis out of the frame
5. Notice, that area light disappears halfway through exiting the frame (repro.mp4)
Reproducible with: 2018.1.0b7, 2018.1.9f2, 2018.2.13f1, 2018.3.0b6, 2019.1.0a4
Unable to test on 2019.1.0a5 due to unresolvable packman errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
This is a duplicate of issue #1201198