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0
votes
Fixed

Setting RenderTexture to null when Post Processing Behaviour is enabled ...

Camera

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Jan 30, 2017

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Version/s: 5.6.0b5

Steps to reproduce:1. Download and open the attached project2. Open Scene "test"3. Enter Play Mode Result: view is flipped verticall... Read more

0
votes
By Design

SceneManager.SetActiveScene() does not set active scene when called in A...

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.4.3f1

To reproduce: 1.Download and open attached project.2.Open scene "Scene".3.Open NewBehaviourScript.cs and uncomment the call to Test(... Read more

0
votes
Fixed

Upgrading to 5.6.0b6 breaks mp4 meta file

Video

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Jan 26, 2017

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Version/s: 5.6.0b3

Steps to reproduce:1. Download 874676_repro.zip2. Open project in 5.6.0b43. Select clip and check the Inspector (Import Setting is s... Read more

0
votes
Won't Fix

An instance of a prefab does not update the text in Edit mode while drag...

Scripting

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Jan 26, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "Scene";3. Disable an object "Not A Prefab" and clear Console wind... Read more

0
votes
Duplicate

Unity Shader Compiler crashing when looking at material which has custom...

Shaders

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Jan 31, 2017

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Version/s: 5.6.0b5

The project is already rigged to crash the Shader Compiler upon launch, the following steps are too replicate the crash. 1) Open att... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

0
votes
Won't Fix

[Video] MOV video files are imported with wrong Original dimensions on W...

Video

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Feb 01, 2017

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Version/s: 5.6.0b5

This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explains... Read more

0
votes
Fixed

[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...

Speedtree Integration

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Feb 01, 2017

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Version/s: 5.6.0b6

Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene;2. Go to Edit -> Project Settings -> Player;3. Unchec... Read more

0
votes
By Design

[WebGL] [Chrome] Audio not played on left channel

WebGL

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Jan 25, 2017

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Version/s: 5.4.2f2

To reproduce:1) Open attached project and scene2) Play it in editor - notice it plays on both channels3) Build and run for WebGL4) T... Read more

2
votes
Fixed

"Unaccounted time" performance spikes, after clip is stopped with AudioS...

Audio

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Jan 30, 2017

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Version/s: 5.6.0b5

To reproduce:1. Open attached project.2. Play "scene" scene.3. Open profiler.4. Press O quickly multiple times. (sound is played, no... Read more

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