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Won't Fix
Won't Fix in 1.0.X
Votes
0
Found in [Package]
1.0.0
Issue ID
TB-11
Regression
No
Timeline root motion clip offsets do not respect Humanoid scale
Once you've created a Humanoid animation track, you should be able to bind any other Humanoid character to this track and get the expected animation.
When another Humanoid with a different scale is binded to this track, the clip offsets do not take this scale into account, causing the character to slide during blends because the clip offsets have not been updated based on the new Humanoid scale.
see attached gif for repro
repro:
- open project
- open Original scene, select Timeline and play to see original animation.
- open Scaled_Humanoid scene, select Timeline and play to see clip offset issue.
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.0.X):
Despite our best efforts, we haven't found a viable solution to this issue, and we don't expect to find one in the near term.