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0
votes
Fixed

FPS increases after reselecting or changing Dynamic Resolution Type when...

Package: Scriptable Render Pipeline HD

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Jul 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new HDRP project2. In the Hierarchy window expand "PlayerControlerFPS" GameObject and select "MainCamer... Read more

7
votes
Fixed

[iOS] Screen.safeArea returns incorrect height value when constraining r...

iOS

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Aug 06, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached Unity project ("SafeAreaTest.zip")2. Build And Run on an iOS device3. When the app finished lo... Read more

0
votes
Fixed

Unity resizes the image in Texture Import Settings after installing UI T...

Package: UI Toolkit

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Aug 18, 2021

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Version/s: 1.0.0-preview.16

Reproduction steps:1. Open the user's attached "TextureBrowseIssue-2021.1.zip" project2. Go to Window > General > Project3. Ob... Read more

0
votes
Fixed

Size of depth buffer (_CameraDepthAttachment) is bigger than what it sho...

Package: Memory Profiler

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May 07, 2021

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Version/s: 0.2.10-preview.1

How to reproduce:1. Open the attached project's "case_1334450-Project.zip" Scene labeled "SampleScene"2. In the Game View window, se... Read more

0
votes
Duplicate

[Input System] IsPointerOverGameObject is not working reliably when usin...

Package: Input System

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Aug 15, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the "case_1358304" project2. Open the "SampleScene" Scene3. Open the "Window -> General -> Device Sim... Read more

0
votes
Duplicate

An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b6, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the user attached project "ReadOnlySpanTest.zip"2. Observe the Console Expected result: There is no error... Read more

0
votes
Fix In Review

[URP] Light Component is not removable due to the added Universal Additi...

Package: Scriptable Render Pipeline Universal

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Aug 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open a new URP project2. Create a new Light GameObject in the Hierarchy3. Remove the "Universal Additional Light... Read more

0
votes
Fixed

Memory snapshot's input field is not focused when selecting Match for th...

Package: Memory Profiler

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Aug 18, 2021

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Version/s: 0.2.10-preview.1

How to reproduce:1. Create a new project using the default 3D template2. Import the Memory Profiler package3. Open the Memory Profil... Read more

0
votes
Won't Fix

[Havok Physics] GameObjects stuck in the middle of the moving part when ...

Package: Havok Physics for Unity

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Jul 06, 2021

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Version/s: 0.6.0-preview.3

How to reproduce it:1. Open the user's attached project 'PhysTest.zip'2. Open 'NewScene' scene from 'Assets' &gt; '_Project'3. Enter... Read more

7
votes
Active

[URP] Sprites are not batched together when using Light Probes

2D

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Aug 04, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more

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