Search Issue Tracker
Fixed in 0.4.0-preview.1
Votes
0
Found in [Package]
0.2.10-preview.1
Issue ID
1359045
Regression
No
Memory snapshot's input field is not focused when selecting Match for the first time
How to reproduce:
1. Create a new project using the default 3D template
2. Import the Memory Profiler package
3. Open the Memory Profiler (Window -> Analysis -> Memory Profiler)
4. In the Memory Profiler window, take a memory snapshot
5. In the shown table, right-click a header and select "Match"
6. Try typing
Expected result: Typed text appears in the input field
Actual result: Typed text doesn't appear in the input field as it's not focused, even though there's a caret shown in the field
Reproducible with: 0.2.10-preview.1 (2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b9, 2022.1.0a5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 0.4.0-preview.1):
Fixed in: 2019.4.30f1 (0.4.0-preview.1)