Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1358304
Regression
No
[Input System] IsPointerOverGameObject is not working reliably when using the Device Simulator
How to reproduce:
1. Open the "case_1358304" project
2. Open the "SampleScene" Scene
3. Open the "Window -> General -> Device Simulator" window
4. Open the "Assets -> Input Reader" Asset in the Inspector
5. Enter the Play Mode
6. Click on the white circle or square in the Simulator
7. Click and hold on to the white circle or square in the Simulator
8. Observe the "Is Pointer Over Game Object" checkbox
Expected result: the "Is Pointer Over Game Object" checkbox is unchecked and will not be rechecked when the hold is released
Actual result: the "Is Pointer Over Game Object" checkbox is unchecked and rechecked when the hold is released
Reproducible with: 1.1.0-pre.5 (2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b8, 2022.1.0a5)
Couldn't reproduce with: 2021.1.0a1, 2021.1.0a6 (Input System Package errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
This is a duplicate of issue #1347048