Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1358304
Regression
No
[Input System] IsPointerOverGameObject is not working reliably when using the Device Simulator
How to reproduce:
1. Open the "case_1358304" project
2. Open the "SampleScene" Scene
3. Open the "Window -> General -> Device Simulator" window
4. Open the "Assets -> Input Reader" Asset in the Inspector
5. Enter the Play Mode
6. Click on the white circle or square in the Simulator
7. Click and hold on to the white circle or square in the Simulator
8. Observe the "Is Pointer Over Game Object" checkbox
Expected result: the "Is Pointer Over Game Object" checkbox is unchecked and will not be rechecked when the hold is released
Actual result: the "Is Pointer Over Game Object" checkbox is unchecked and rechecked when the hold is released
Reproducible with: 1.1.0-pre.5 (2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b8, 2022.1.0a5)
Couldn't reproduce with: 2021.1.0a1, 2021.1.0a6 (Input System Package errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Arabic separator character (066B) is treated as a full-width character when Duospacing is enabled on a TMP text component
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
This is a duplicate of issue #1347048