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GUILayout.Window does not display pop-up window when a Game Object is se...
How to reproduce:1. Open user attached project "GUILayoutWindowIssue 2021.2.zip"2. In the Hierarchy view select Game Object "GuiLayo... Read more
FilteringSettings.excludeMotionVectorObjects does not exclude moving obj...
Reproduction steps:1. Open the user's attached "SRP Bugs.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode Expected ... Read more
Test Runner PlayMode tests do not run when EditorSceneManager.PlaymodeSt...
Reproduction steps:1. Open the attached project "PlayMode_Bug.zip"2. Open Unity Test Runner (Window -> General -> Test Runner)... Read more
[Localization] Build fails and error is thrown when building on Android ...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install the Localization pa... Read more
Shader warning when 2D Animation package is installed
Reproduction steps:1. Create a new 3D Template project2. Open Package Manager: Window -> Package Manager3. Go to Unity Registry f... Read more
"Unknown managed type referenced" error when using SerializeReference
How to reproduce:1. Open the user's attached project "UAttribute.zip"2. Open Assets/Sample/TestScene/SerializeReferenceDropdownTest.... Read more
[Input System] IsPressed() keeps returning true when it was true before ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. Enter the Play mode3. Hold down the Alt button and pre... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps:1. Open the user's attached project2. File -> New Scene -> Select "L2Template"3. Create -> Save Expected... Read more
FPS increases after reselecting or changing Dynamic Resolution Type when...
How to reproduce:1. Create a new HDRP project2. In the Hierarchy window expand "PlayerControlerFPS" GameObject and select "MainCamer... Read more
[iOS] Screen.safeArea returns incorrect height value when constraining r...
How to reproduce:1. Open the attached Unity project ("SafeAreaTest.zip")2. Build And Run on an iOS device3. When the app finished lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler