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0
votes
Fixed

NullReferenceException on entering in Play mode when Editor Window calls...

UI Toolkit

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Feb 26, 2020

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Version/s: 2020.1.0a25, 2020.2.0a1

Editor throws NullReferenceException on entering in play mode when Sikking editor or Custom Outline OR Custom Physics Shape module i... Read more

0
votes
By Design

[HDRP] Shadow Atlas doesn't update properly for lights created by Shuriken

Package: Scriptable Render Pipeline HD

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Feb 26, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a1 + 9.0.0 Steps to reproduce:1) Open attached project, 9801_ShurikenLightModule scene2) Make sure PointLig... Read more

0
votes
Fixed

Crash on build using VFX Graph on AMD graphics cards

Package: Visual Effect Graph

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Jan 25, 2020

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Version/s: 7.2.1

How to reproduce:1. Open the attached "1214436.zip" project2. Build the project3. Launch the built project and wait for at least a m... Read more

0
votes
Fixed

Only installed package dependency versions are shown in the "Dependencie...

Packman

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Feb 18, 2020

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Version/s: 2020.1.0a8, 2020.1.0a21

How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more

0
votes
Fixed

[PackMan] Package Dependencies Text in Package Manager is editable

Packman

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Feb 26, 2020

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Version/s: 2020.1.0a21, 2020.1.0a25, 2020.2.0a1

The package dependencies list in the package manager window allows editing the text like 'Cut', 'Copy' & 'Paste'.Refer to the at... Read more

0
votes
Fixed

[iOS] CoreLocation.framework is not automatically exported to build when...

Mobile

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Feb 24, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the user-supplied project2. Build for iOS and attempt to deploy the build onto a device on Xcode3. Observe ... Read more

0
votes
Fixed

[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...

Profiling

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Feb 26, 2020

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Version/s: 2019.3.0f6, 2020.1.0a23, 2020.1.0a25, 2020.2.0a1

Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more

0
votes
Fixed

Editor is stuck compiling or crashes when importing prefab referencing s...

Asset - Database

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Feb 07, 2020

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Version/s: 2017.4, 2018.4, 2019.3.0b11, 2019.3.0f6

How to reproduce:1. Open project from "case_1217707-NoLibrary.zip"2. If prompted to use Asset Database v2, click Yes3. Start Play mo... Read more

8
votes
Fixed

[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...

MacOS

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Feb 13, 2020

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Version/s: 2019.3.0b4, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached project2. Go to the Build Settings (File->Build Settings)3. Enable the Development Build op... Read more

0
votes
Fixed

[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...

Asset Bundles

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Feb 18, 2020

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Version/s: 2018.4.4f1, 2018.4.14f1, 2019.4, 2020.2

Steps to reproduce:1. Open users attached project in the email "AssetScriptableImporter.zip"2. Delete the Assets/StreamingAssets/Con... Read more

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