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Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more
[Editor] Cannot change Graphics API's if platform is set to something ot...
1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more
[HDRP] Selecting a realtime reflection probe will cause a null ref error
Reproduced in the HDRP template scene. Read more
[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.
The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab... Read more
[Mac] Build support modules fail to install when downloading them using ...
Steps to reproduce:1. Open an existing project or create a new one2. File -> Build Settings...3. Choose a platform for which you ... Read more
[Packman] ArgumentException error is thrown on closing Package Manager w...
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove error is thrown on closing Package Manager window after clicking on "... Read more
No warning is shown when trying to Export Package from the Packages folder
Reproduction steps:1. Open user's attached project "PrefabBugs"2. In the project window, select Packages/pfc Test/Runtime/Cube3. Rig... Read more
URP logs "inconsistent line endings" warning in FBXArnoldSurfaceMaterial...
To reproduce:1. Create a new project with URP template2. Update the URP package to version 7.2.0 or 7.2.1 Expected: No warnings or e... Read more
"Go to previous Keyframe" button/shortcut does not work in the Animation...
Steps to reproduce:1. Open the attached project (case_1220385.zip)2. Select "Test" GameObject3. Open the Animation Window (Window -&... Read more
[HDRP][Metal] Crash on GfxDeviceMetalBase::CommonDrawSetup when selectin...
How to reproduce:1. Open the "ShaderCrash.zip" project2. Select ~build/assets_other/ShaderHack/DUMMY - CopyDepth asset3. If Unity ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets