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[Inspector window][HiDPI] Components icons "jitters" when resizing Inspe...
Steps to reproduce:1. Create a new project2. Set scaling to 125% in Windows display settings3. Rescale Inspector window Expected res... Read more
[Android] VideoPlayer skips frames and stutters on older devices
To reproduce:1. Open user's attached project (MovieTest.zip)2. In project folder, find movie_unityVideoPlayer.apk3. Try Installing i... Read more
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, ... Read more
[Editor] Particle System Editor `Show Bounds` displays the incorrect bou...
1) Click show bounds. Notice how the particles are outside of the bounds.2) Remove the mesh renderer. The bounds are now correct. Read more
Complex #if Preprocessor Directives stop evaluating when a false value o...
How to reproduce:1. Open the user's attached project2. In the Project window go to Scenes and select "TestScriptFailing" script. Exp... Read more
[Improved Prefabs] Adding a reference to itself in prefab edit mode does...
Steps to reproduce:1. Download attached project2. Enter "SomePrefab" prefab edit mode3. Drag reference to "SomePrefab" from Project ... Read more
SceneManager.UnloadSceneAsync: AsyncUnloadOperations will never finish w...
How to reproduce:1. Open attached project "AsyncUnloadingTest.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click o... Read more
[HDRP] Modifying the camera projection matrix causes UI projection to be...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Modify "Top" or "Bottom" values on the script attach... Read more
[Particle System] The text in 'Particle System' component is too small w...
How to reproduce:1. Create new Unity project2. Create a Particle System, in Hierarchy window right-click -> Effects -> Particl... Read more
GetMethods function returns a different value when run in the Editor com...
Steps to reproduce:1. Open attached project "New Unity Project (2).zip"2. In Menu press 'Hello -> TestApi' and Inspect console (M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window