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Removing Particle System component from a GameObject that depends on a R...
It is possible to remove Particle System component from a GameObject that depends on a Renderer from the Particle System, thus causi... Read more
Canvas.SendWillRenderCanvases function shows big latency when canvas is ...
To reproduce:1. Open attached project;2. Open scene Main;3. Make sure Profiler window is open;4. Enter Play mode;5. Check Profiler;6... Read more
[UWP] The attached project fails to pass WACK on Supported API test
Reproduction steps:1. Build the attached project to UWP2. Create App package3. Try to pass WACK4. Fails on supported API test with f... Read more
[Regression] Significantly slower loading of asset bundles into the scene
Steps to reproduce:1. Download provided project2. Build on device3. Beat the tutorial and Level 14. Turn off the game5. Turn the gam... Read more
[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap
To reproduce:1. Open project2. Open 'test_scene'3. Play scene Expected: uncompressed and compressed cubemaps should be similar Repro... Read more
The light cookie on spotlights has bad artifacts
The default generated light cookie on spotlights has bad artefacts at high intensities (seen in this bug in 5.5 with intensity 8) , ... Read more
[WSA] Editor crashed after closing the app when profiling
Reproduction steps:1. Build & run the attached project to Local Machine with Auto-Connect profiler enabled2. Play for a while3. ... Read more
WebGL building freezes when compiling Native JS
To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more
Unity crashes at <Coroutine::CompareCoroutineEnumerator> because of IEnu...
Reproduction steps:1. Open the attached project;2. Open the scene "game";3. Enter Play mode;4. Pass the logo screen and start clicki... Read more
Crash in InitWGL when opening project with -force-opengl command
To reproduce:1. Run Unity with -force-opengl commad2. Create new or open attached project3. Unity crashes Reproducible: 5.5.0p4, 5.5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center
- "MissingReferenceException" and "GUI Error" errors thrown when deleting a Sprite with "Box Collider 2D" and "Hinge Joint 2D" Components