Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
871140
Regression
No
[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap
To reproduce:
1. Open project
2. Open 'test_scene'
3. Play scene
Expected: uncompressed and compressed cubemaps should be similar
Reproduced on: 5.5.0a6 5.5.1p2, 5.6.0b10
Not reproduced on: 5.4.4p3
Note: it looks like a similar issue in case 865491(which is verified 5.5.2p1), but for this case issue persists on 5.5.2p1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs
Add comment