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D3D12 fullscreen stretches to fill screen rather than maintaining aspect...
Reproduction steps:1. Open user-submitted project2. Build the project (File -> Build Settings ... -> Build)3. Run the build4. ... Read more
FileSystemWatcher throws debug assertion error when building with IL2CPP
Reproduction steps:1. Open the attached project2. Go to Edit -> Project Settings -> Player3. Set "Scripting Backend" to IL2CPP... Read more
Data size for different pixel format textures error is thrown when copyi...
How to reproduce:1. Open the user's "CopyTextureBug1088882" attached project2. Enter the Play Mode3. Observe the Console log Expecte... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Build and Run... Read more
Scene tool overlay turns invisible while using Rect or Rotate tool if se...
How to reproduce:1. Create new URP or HDRP project (Built-in projects do not show this behaviour)2. Add new Cube gameobject to the H... Read more
[HDRP] Directional light is not rendered when positioned upwards
Reproduction steps:1. Download and open the attached "BlankHDRP.zip"2. In the Scene window, focus on the "Sphere" GameObject3. Obser... Read more
[OSX][Editor] DirectoryNotFoundException errors appear when a project is...
How to reproduce:1. Create a new folder and name it "ąčęėįšųūž"2. Create a new empty project in the folder3. Open the Console in the... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps:1. Open project "UWPChangeCurrentCulture.zip"2. Open Scene "SampleScene"3. Open Build settings window in File >... Read more
One million variant limit for Always included shaders is checked before ...
STR:1. Make a new project using URP template.2. Copy the Lit shader from URP to Assets.3. Add the Lit shader to Always included shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings