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[Android] Gradle build fails if Keystore key alias contains a single/dou...
Reproduction steps:1) Open any project or create a new one2) Set up keystore.3) Set up Alias with a name like " !@#$%^&()_+ты\[с... Read more
Unity will freeze when dragging some prefabs to the scene
Repro steps:- Open the project attached or download the package from here: https://oc.unity3d.com/index.php/s/qiSRFgzvoQiMKaS- got T... Read more
[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB g...
[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB generates errors Steps to Repro:1. Import a PSB file for rigg... Read more
Crash on mono_class_get_vtable_entry when Media Foundation IMFAttributes...
How to reproduce:1. Open the attached "TestFor1073561.zip" project's MainScene2. Play the Scene3. Observe the Crash Reproducible wit... Read more
Framerate drops when disabling Oculus XR and re-enabling it
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with Oculus connected3. Press up and down arrows to en... Read more
Selecting Open Prefab Asset on a prefab variant made from an .fbx throws...
To reproduce: 1. Open the attached project (bug02.zip)2. Select FbxCube Variant asset and press Open Prefab in the Inspector3. Right... Read more
Shader compiler determines that screenPos is not required when using an ...
How to reproduce:1. Download user's attached project "ScreenPosBug.zip"2. Open the Scene "ClipTest" and play it3. Now open the custo... Read more
Unity crashes when inspecting a 'ref return' property when debugging in ...
Steps to reproduce:1. Open User-attached project ("RefReturnCrash.zip")2. Open Scene "Crash"3. Open Script "Test" and attach the deb... Read more
Non matching Profiler markers InspectorWindow.OnGUI, Profiler.Default wh...
Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more
Humanoid Prefab Model with AvatarDefitionion "Copy From Over Avatar" doe...
How to reproduce:1. Download and open user's attached project "bug04.zip"2. In the Assets folder, you will see two models "Human" an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used