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0
votes
Fixed

FP32 is used for a temporary variable when compiling a shader

Shader System

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the attached "NewUnlitShader.shader" Shader3. Select the "NewUnlitShader.shader"... Read more

0
votes
By Design

[VFXGraph] Saving changes in one open Graph performs save action for all...

Visual Effects

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Nov 26, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Create new VFX Graph, open it3. Open another VFX Graph window via Window>Visual Eff... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

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Oct 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

0
votes
Duplicate

[VFXGraph] Node sections outlines are distorted when Scene view is set t...

Visual Effects

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Nov 26, 2021

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Version/s: 2022.1.0a15

How to reproduce:1. Create new HDRP project2. Create new VFX graph in Hierarchy and open it Actual result: Colourful node sections a... Read more

0
votes
Fixed

TransientSceneViewOverlays are causing RepaintAll and GPU/CPU usage incr...

Scene/Game View

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Nov 17, 2021

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Version/s: 2020.2.0a9, 2020.3, 2021.2.0a19, 2022.1

Reproduction steps:1. Create a new Unity project2. Select the "Main Camera" Game Object3. Hover the mouse over the "Main Camera" pre... Read more

0
votes
By Design

FormerlySerializeAs attribute doesn't work in Player Build when used in ...

Serialization

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Oct 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1.19f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more

0
votes
By Design

[2D PSD Importer] Duplicate names in different hierarchies are renamed

Package: 2D PSD Importer

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Oct 22, 2021

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Version/s: 7.0.0-pre.3

Given the following structure of a .psb file:[Group] Face_00---- LeftEye---- RightEye---- Face[Group] Face_01---- LeftEye---- RightE... Read more

0
votes
Duplicate

Editor crashes when the Shader variants are being stripped in the projec...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2021

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Version/s: 13.1.1

How to reproduce:1. Open the attached "case_1361040" project2. Open the "Login" Scene3. Build the project Expected result: The proje... Read more

0
votes
Fixed

[WebGL] [Localization] CultureInfo.CurrentCulture always returns "en-US"...

WebGL

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Oct 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1

Reproduction steps:1. Change your browser language to Russian2. Open the attached project ("1370011_20.3.zip")3. Switch platform to ... Read more

0
votes
Won't Fix

[Linux] Window dock indicator does not represent window size and positio...

Linux

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Oct 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1.27f1, 2021.2, 2022.1

How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more

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