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Selection outline is wrong when using Mask Interaction
How to reproduce:1. Open attached project2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set to... Read more
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading ...
How to reproduce:1. Open the attached "case_1370665" project2. Select the URP Asset in the "Edit -> Project Settings -> Graphi... Read more
[Shader Graph] NullReferenceException is thrown when saving a Shader Sub...
How to reproduce:1. Open the user-submitted project2. In the project window, open the Shader Sub Graph "New Shader Sub Graph" (Asset... Read more
Mask Interaction doesn't work when using Default-Diffuse material with V...
How to reproduce:1. Open attached project2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction is ... Read more
[HDRP][DXR] Pathtracer does not converge when there's scene view and gam...
Repro steps :- Open attached project- Open SampleScene- Make sure pathtracer is active- check that pathtracer accumulate/converge wh... Read more
All ProBuilder Edit modes become disabled after opening the Polybrush wi...
How to reproduce:1. Create a new Project2. Import ProBuilder and PolyBrush packages3. In the Top-Menu click Tools -> ProBuilder -... Read more
Huge performance spike when switching Camera from Physical Sky to HDRI S...
How to reproduce:1. Open the user's "TerrainBeach" project2. Select "File -> Build and Run"3. Observe the performance graph on th... Read more
Unity Crashes when calling 'isValid', 'isOverridable', or 'type' on an u...
Reproduction steps:1. Open attached project "ReproProject"2. Open "SampleScene"3. Enter Play Mode Expected result: Unity enters Play... Read more
Zooming in/out syncs across several SceneView Tabs
Reproduction steps:1. Create a new project2. Add new SceneView Tab (RightClick on any other tab (except SceneView) -> Add Tab -&g... Read more
GameObject Icon Gizmos are only shown on GameObjects with certain Compon...
Reproduction steps:1. Open User-submitted project2. Add a Cube GameObject to Scene3. Select Cube GameObject in the Hierarchy4. Assig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers