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1
votes
Fixed

Enum.HasFlag allocates memory when called

Mono

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Jan 15, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more

0
votes
Duplicate

[XR][Vulkan][URP][Multiview] Left eye is rendered grey while the right e...

Package: Scriptable Render Pipeline Universal

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Jan 29, 2020

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Version/s: 8.0.0

Repro steps:1. Open attached project2. Make sure Vulkan and Multiview are used3. Build and Run on Quest Actual: Left eye is grey and... Read more

0
votes
Fixed

[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Repro steps:1. Open attached project2. Make sure Multi-Pass and Vulkan are used3. Build and run on a Quest Actual: Nothing is render... Read more

0
votes
Fixed

[QuickSearch] The project settings or preferences tab does not open when...

Package: Quick Search

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Feb 02, 2020

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Version/s: 1.5.2-preview.1

1. Open a project2. Install Quick Search3. Make a quick search for any project settings or click the small Gear icon in the bottom r... Read more

0
votes
Won't Fix

[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...

Scripting

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Dec 29, 2019

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Version/s: 2019.1, 2019.2, 2019.3.0f3

How to reproduce:1. Open attached project "MaterialsSubstance.zip"2. Open "SampleScene" scene in "Scenes" folder3. Enter Play Mode4.... Read more

0
votes
Won't Fix

[Addressables] Loading Assets throws exception errors when loading Asset...

Package: Addressables

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Jan 22, 2020

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Version/s: 1.5.1

Steps to reproduce:1. Open the attached project "Case_1213747"2. Enter Play mode3. Click on "Load Broken Asset" button4. Exception o... Read more

0
votes
Fixed

UIElements Runtime package ScrollView is repainted differently when it h...

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

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Feb 03, 2020

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Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

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