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0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

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Mar 25, 2015

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Version/s: 5.1.0a3

1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more

0
votes
Active

Flickering occurs when both Emission and Volumetric Clouds are used simu...

Environment Effects

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Apr 10, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Project-S“ project2. Open the “SampleScene”3. Open the Scene view4. Observe the “Halo“ GameObject Expe... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

0
votes
Fixed

NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...

IMGUI

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Dec 20, 2019

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Version/s: 2019.2.0a11, 2019.2.7f2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more

0
votes
Fixed

Dynamic shadows fail to render if the camera's near plane is very close ...

Shadows/Lights

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more

0
votes
By Design

[HDRP] Minor issue. Layered materials dont copy tiling information when ...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more

0
votes
Fix In Review

[UIElements] Property field's status is not updated when reverting their...

UI Toolkit

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Sep 08, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b1

How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more

0
votes
By Design

Incorrect Shader keyword activation for Shadows when no Light is present...

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Mar 10, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b10, 6000.2.0a6

Reproduction steps:1. Open the attached “IN-97004.zip” project2. Open the “SampleScene”3. Select the “Directional Light” GameObject ... Read more

1
votes
Won't Fix

Animations on child objects do not finish when main thread is sleeping d...

Mecanim Animation

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Mar 20, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b2, 2023.2.0a3, 2023.3.0a3

Reproduction steps:1. Open the “AnimationChild” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode and... Read more

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