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[Animation2D] Project freezes when undoing bones for 2D Animation
How to reproduce:1. Open the attached project2. Select panda sprite and open Sprite Editor3. Select one of the pandas and switch to ... Read more
[Android] VideoPlayer does not support even framerates and shows differe...
Steps to reproduce:1. Open QA attached project2. Build & Run on Android device3. Observe that framerate is 23.97602 instead of 2... Read more
Errors when scaling an image outside the scene view area
Steps to reproduce : - import the project attached- open the scene- try to scale the sprite outside the scene view edges and notice ... Read more
[Tilemap] Painted tilemap disappears from Scene View when dragging the s...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Focus on the 'Grid' game object so it's... Read more
Hierarchy window disappears sometimes
Repro steps:- open this project and the Sample Scene- use the tile palette to paint some tiles, remove some tiles and go into play m... Read more
[Video] Editor crashes on changing "Spatial Setting" for ".webm" formats
Editor crashes on changing "Spatial Setting" for ".webm" formats Steps to Repro:1. Open the attached or create a new project2. Impor... Read more
[Animation2D] ArgumentOutOfRangeException when undoing bone structure in...
How to reproduce:1. Open the attached project2. Select panda sprite and open Sprite Editor3. Select one of the pandas and switch to ... Read more
Video component volume controls are not working
The video is still audible after enabling mute and setting its volume to zero Steps to Repro1. Open the attached or create a new pro... Read more
[Editor] Scale handle disappears in Game view after increasing the scale...
[Editor] Scale handle disappears in Game view after increasing the scale factor from display settings of the monitor. Steps to Repro... Read more
[Terrain] Gameobject prefab as a tree shows shadow artifacts on zooming out
Gameobject prefab, when painted as a tree on terrain, shows shadow artifacts on zooming out when billboard starts to draw Steps to R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used