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[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...
This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total o... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...
This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between ... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps:1. Download and open the attached "FpsStabilityTest2019.zip" project2. Build and deploy to iOS with profiler atta... Read more
[TextMeshPro] 'lastCharacterIndex' is 0 when the text ends with a '-' ch...
Reproduction steps:1. Open the attached "1382173.zip" project2. Open the "TMPBugScene" Scene3. See the "Last Character Index: 13" me... Read more
[WebGL] URP template scene is empty in WebGL player
How to reproduce:1. Create new URP template project2. Switch platform to WebGL3. Build and run4. Observe build Expected result: Scen... Read more
Cinemachine StateDrivenCamera: transition glitch when the camera is chan...
How to reproduce:1. Open the user attached project2. Open Scene "BugTestScene" (Assets > Scene)3. Enter Play Mode4. Press and hol... Read more
The Profiler Rendering module shows the Scene rendering statistics as ze...
How to reproduce:1. Open the attached project "ProfTest"2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity)3. Open the G... Read more
[Android] Error "unityLibrary:compileDebugKotlin" in the Android Studio ...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File > Build Settings3. In Build Settings enable Sym... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class