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Not Reproducible
Votes
0
Found in [Package]
Issue ID
1066885
Regression
No
[LWRP] Using shader with CameraOpaqueTexture produces a strange interaction between Scene and Game views
To reproduce:
1. Open the QA's attached project
2. Make sure the Scene and the Game tabs are both visible
3. Play the "SampleScene"
4. Right-click the scene view and move the mouse around
Expected result: The shader's preview in the Game tab stays unchanged
Actual result: The shader's preview in the Game tab changes depending on what's visible in the Scene tab
Reproduced with: 2018.2.2f2
Not reproduced with 2018.1.9f1 - LWRP package 1.1.11 is the only version available
LWRP package 2.0.4 is where the regression first appeared. LWRP package 2.0.3 works as expected.
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tom_painter
Nov 10, 2018 21:24
Ive figured out how to reproduce, the PBR node needs to be set to 'opaque'
if you set to transparent it works as expected.
Kind of a bug Id say still as its still not a good reason to randomly show the scene view!
tom_painter
Nov 10, 2018 20:33
hi Im on 2018.3.0b9 and LWRP 4.1.0 and Im seeing this.
it is using the 'scene' viewport camera and not the 'game' camera (only one of those in project)