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Not Reproducible

Votes

0

Found in [Package]

Issue ID

1066885

Regression

No

[LWRP] Using shader with CameraOpaqueTexture produces a strange interaction between Scene and Game views

Package: Scriptable Render Pipeline Lightweight

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To reproduce:
1. Open the QA's attached project
2. Make sure the Scene and the Game tabs are both visible
3. Play the "SampleScene"
4. Right-click the scene view and move the mouse around

Expected result: The shader's preview in the Game tab stays unchanged
Actual result: The shader's preview in the Game tab changes depending on what's visible in the Scene tab

Reproduced with: 2018.2.2f2
Not reproduced with 2018.1.9f1 - LWRP package 1.1.11 is the only version available

LWRP package 2.0.4 is where the regression first appeared. LWRP package 2.0.3 works as expected.

Comments (2)

  1. tom_painter

    Nov 10, 2018 21:24

    Ive figured out how to reproduce, the PBR node needs to be set to 'opaque'
    if you set to transparent it works as expected.

    Kind of a bug Id say still as its still not a good reason to randomly show the scene view!

  2. tom_painter

    Nov 10, 2018 20:33

    hi Im on 2018.3.0b9 and LWRP 4.1.0 and Im seeing this.
    it is using the 'scene' viewport camera and not the 'game' camera (only one of those in project)

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