Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a9
2018.2.1f1
Issue ID
1064900
Regression
Yes
Adding or removing Command Buffers on a Camera creates Garbage
To reproduce:
1. Download attached project "New Unity Project (3.zip" and open in Unity
2. Open "DensityParticles" scene
3. Open Profiler window
4. Enter Play mode
5. Observe that 1.7kb of garbage gets created on the Camera when adding or removing Command Buffers
Notes:
- This issue appears on both Windows and OSX
Reproduced on Unity 2018.2.0a9, 2018.2.2f1 and 2018.3.0a8
Not reproduced on Unity 2018.1.9f1 and 2018.2.0a8
Regression on Unity 2018.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Add comment