Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0a9
2018.2.1f1
Issue ID
1064900
Regression
Yes
Adding or removing Command Buffers on a Camera creates Garbage
To reproduce:
1. Download attached project "New Unity Project (3.zip" and open in Unity
2. Open "DensityParticles" scene
3. Open Profiler window
4. Enter Play mode
5. Observe that 1.7kb of garbage gets created on the Camera when adding or removing Command Buffers
Notes:
- This issue appears on both Windows and OSX
Reproduced on Unity 2018.2.0a9, 2018.2.2f1 and 2018.3.0a8
Not reproduced on Unity 2018.1.9f1 and 2018.2.0a8
Regression on Unity 2018.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment