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Instances drawn with DrawMeshInstanced flicker when the buffer changes o...
How to reproduce:1. Open the user's attached project and Scene scene2. Enter the Play mode and observe squares Expected result: squa... Read more
[macOS] DisplayInfo.workArea is incorrect after scaling any display whil...
Steps to reproduce:1. Open the attached project ("1354329.zip")2. Open "SampleScene"3. Build and run for standalone (press Esc once ... Read more
WriteOutStallStackTraces provides no information when stalling with Edit...
Reproduction steps:1. Open the attached project "Project.zip"2. Go to Edit > Preferences > Diagnostics > Editor3. Enable "W... Read more
Subassets are loaded in a wrong order when using packed assets in addres...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Build the Addressable group3. Set the Play Mode Script... Read more
Double slash at the end of the "Assets" folder path crashes editor when ...
Steps:1. Open attached project and click on "Test/Run" menu item==> Editor crashes after invoking AssetDatabase.ImportAsset("Asse... Read more
[HDRP] Switching to DXR breaks the Scene's Baked Lightmap data
How to reproduce:1. Create a new HDRP project2. Look at the Lightmap data (Window -> Rendering -> Lighting Data -> Open Pre... Read more
[Addressables] Cache Clear Behaviour is reset when editing Asset groups ...
Reproduction steps:1. Open the attached project "AddressablesBugs.zip"2. Open the Assets/AddressableAssetsData/AssetGroups folder3. ... Read more
Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when...
Reproduction steps:1. Open the user's attached project "ApplyIssue.zip"2. Select Assets/Script.nani asset3. In the Inspector window ... Read more
Screen Space Shadows flicker in Scene View when using Deferred Rendering
Reproduction steps:1. Open user attached Project2. Open Assets\BugDeferredScreenShadows Scene3. Move around the Scene using the Scen... Read more
Broken link in HDRP manual
On this page https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@12.0/manual/Light-Component.html clicking ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window