Search Issue Tracker

0
votes
By Design

Slider not calling OnValueChanged when Reload Domain and Reload Scene op...

IMGUI

-

Feb 03, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In Game View, Move the Slider ar... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

-

Jan 31, 2020

-

Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more

0
votes
Fixed

[TestRunner] Editor crashes on closing it while preparing to run unit te...

Deployment Management

-

Feb 04, 2020

-

Version/s: 2020.1.0a10, 2020.1.0a22

Editor crashes on closing the Editor while it is building all the assets and preparing to run the Test after clicking on"Run all in ... Read more

1
votes
Fixed

[XR][Oculus Quest][Vulkan] Multiview mode fails

XR SDK

-

Nov 07, 2019

-

Version/s:

XR's multiview mode fails for Vulkan Read more

0
votes
Fixed

[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...

IMGUI

-

Feb 04, 2020

-

Version/s: 2019.3.0a10, 2020.1, 2020.1.0a22

Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more

1
votes
By Design

[DOTS] Entities lose their transforms when built on Standalone

Package: Entity Component System (ECS)

-

Feb 03, 2020

-

Version/s: preview.11 - 0.5.1

Steps to reproduce:1. Open supplied project ("DefaultForTesting.zip")2. Open SamplScene, notice the shape of the figure3. In the Ass... Read more

0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

-

Jan 30, 2020

-

Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

0
votes
Fixed

Performance drop when using Control Track with Particle system if a clip...

Package: Timeline

-

Feb 03, 2020

-

Version/s: 1.1.0, 1.3.0-preview.6

To reproduce:1. Open attached project ("case_1216702.zip")2. From Hierarchy select "TimelineControl" Game Object3. Press Play and in... Read more

4
votes
Fixed

AssetDatabase.SaveAssets() throws an Exception "The specified path is no...

Scripting

-

Jan 31, 2020

-

Version/s: 2018.4.15f1, 2019.2

How to reproduce:1. Open the attached SaveAssetsCrash.zip2. Enter the Play mode3. Open "SaveAssetsCrash" window under Test/SaveAsset... Read more

6
votes
Fixed

PropertyFields don't work properly with SerializeReference Fields

UI Toolkit

-

Feb 04, 2020

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached project "BugTests"2. In SampleScene, select "TESTING"3. In the Inspector, toggle between Fi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.