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[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...
Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more
[DOTS] Entities lose their transforms when built on Standalone
Steps to reproduce:1. Open supplied project ("DefaultForTesting.zip")2. Open SamplScene, notice the shape of the figure3. In the Ass... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
Performance drop when using Control Track with Particle system if a clip...
To reproduce:1. Open attached project ("case_1216702.zip")2. From Hierarchy select "TimelineControl" Game Object3. Press Play and in... Read more
AssetDatabase.SaveAssets() throws an Exception "The specified path is no...
How to reproduce:1. Open the attached SaveAssetsCrash.zip2. Enter the Play mode3. Open "SaveAssetsCrash" window under Test/SaveAsset... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps:1. Open user attached project "BugTests"2. In SampleScene, select "TESTING"3. In the Inspector, toggle between Fi... Read more
Prefab mode loads the scene instead of the Prefab when Domain reload is ...
How to reproduce:1. Download and open the attached project "1215498.zip"2. Open the Sample scene3. Enter Play mode4. Exit Play mode5... Read more
[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...
How to reproduce:1. Open user-submitted project (GCKitSampleMac.zip)2. Make sure the macOS is logged in with Game Center3. Build and... Read more
Build Settings window doesn't open due to corrupted or broken layout
How to reproduce:1. Open attached project (1216205_ExampleProject.zip)2. Try to open the build setting menu (File > Build Setting... Read more
[Android]New input system - Touch input performance
Repro Steps:1. Deploy the project to Android player as developer build.2. Attach the build to the Profiler3. Compare the performance... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title