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0
votes
Fixed

[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...

IMGUI

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Feb 04, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.1.0a22

Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more

1
votes
By Design

[DOTS] Entities lose their transforms when built on Standalone

Package: Entity Component System (ECS)

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Feb 03, 2020

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Version/s: preview.11 - 0.5.1

Steps to reproduce:1. Open supplied project ("DefaultForTesting.zip")2. Open SamplScene, notice the shape of the figure3. In the Ass... Read more

0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

0
votes
Fixed

Performance drop when using Control Track with Particle system if a clip...

Package: Timeline

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Feb 03, 2020

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Version/s: 1.1.0, 1.3.0-preview.6

To reproduce:1. Open attached project ("case_1216702.zip")2. From Hierarchy select "TimelineControl" Game Object3. Press Play and in... Read more

4
votes
Fixed

AssetDatabase.SaveAssets() throws an Exception "The specified path is no...

Scripting

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Jan 31, 2020

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Version/s: 2018.4.15f1, 2019.2

How to reproduce:1. Open the attached SaveAssetsCrash.zip2. Enter the Play mode3. Open "SaveAssetsCrash" window under Test/SaveAsset... Read more

6
votes
Fixed

PropertyFields don't work properly with SerializeReference Fields

UI Toolkit

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Feb 04, 2020

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached project "BugTests"2. In SampleScene, select "TESTING"3. In the Inspector, toggle between Fi... Read more

0
votes
Fixed

Prefab mode loads the scene instead of the Prefab when Domain reload is ...

Package: Entity Component System (ECS)

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Jan 30, 2020

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Version/s: 0.5.0

How to reproduce:1. Download and open the attached project "1215498.zip"2. Open the Sample scene3. Enter Play mode4. Exit Play mode5... Read more

1
votes
Fixed

[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...

MacOS

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Jan 29, 2020

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (GCKitSampleMac.zip)2. Make sure the macOS is logged in with Game Center3. Build and... Read more

0
votes
Won't Fix

Build Settings window doesn't open due to corrupted or broken layout

IMGUI

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Feb 01, 2020

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Version/s: 2017.4, 2018.4.15f1, 2019.2.0b1

How to reproduce:1. Open attached project (1216205_ExampleProject.zip)2. Try to open the build setting menu (File > Build Setting... Read more

0
votes
By Design

[Android]New input system - Touch input performance

Package: Input System

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Jan 24, 2020

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Version/s: 1.0

Repro Steps:1. Deploy the project to Android player as developer build.2. Attach the build to the Profiler3. Compare the performance... Read more

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