Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4
2018.4.15f1
2019.2.0b1
Issue ID
1216205
Regression
No
Build Settings window doesn't open due to corrupted or broken layout
How to reproduce:
1. Open attached project (1216205_ExampleProject.zip)
2. Try to open the build setting menu (File > Build Settings...)
Expected result: The build settings window opens
Actual Result: Nothing happens
Reproducible with: 2017.4.36f1, 2018.4.17f1, 2019.2.0b1
Not reproducible with: 2019.2.1f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a22
Notes:
1. Changing the layout to "Default" fixes the issue, but saving, setting to "Default" and loading back the initial layout restores the issue
Comments (2)
-
gamtoggi
Apr 06, 2021 06:47
Thank you @BLASCOBURGUILLOS
-
blascoburguillos
Dec 10, 2020 10:33
I can confirm this problem too. Thankfully the walk-around with the setting "default" layout worked for me too
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
Resolution Note (2020.2.X):
Low priority defect and unlikely to be fixed for the near future.