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Unable to zoom in/out in other than the last selected Scene Windows when...
How to reproduce:1. Open the attached 'project-1216819.zip' project2. Select the left-most Scene windows (click on it)3. Move the cu... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
2D Animation Sample prefabs are missing when importing them in a project...
Reproduction steps:1. Open user's attached project "ggj20-pop"2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4 C... Read more
Animation window cannot skip to previous keyframe when there are frames ...
To reproduce:1. Open attached project ("case_1214195.zip")2. Open "Test" animation in the Animation window3. Use Playback Controls t... Read more
[HDRP] Sprite Mask shading mode rendered wireframe does not match actual...
Steps to reproduce:1. Create a new HDRP project2. Select "Example Assets" in the Hierarchy3. Switch to "Sprite Mask" shading mode in... Read more
HandleUtility.GUIPointToScreenPixelCoordinate has an offset in height wh...
To reproduce:1. Open attached project ("case_1215883.zip")2. Press Play and move your mouse in the Game View3. Observe the red circl... Read more
[UIElements] Incorrect Element Position when it is Absolute
How to reproduce:1. Open the attached project2. Open the UI Builder (Window->UI->UI Builder)3. Open the NewUI.uss in UI Builde... Read more
[iOS] PreUpdate.IMGUISendQueuedEvents creates garbage without any input ...
How to reproduce:1. Make a development build of the attached project for iOS2. Build & Run the app to device via Xcode3. In Unit... Read more
[VFX Graph] Ping-Pong curve is clamped when Random Number node for time ...
How to reproduce:1. Open the attached 'Animation-bug.zip' project2. Open 'SampleScene' Scene3. Open 'HexGird' VFX Graph and observe ... Read more
[HDRP] [DX12] Editor crashes when switched to DX12
Versions tested: 2019.3.0f6 + 7.2.0 1) Create an HDRP template2) Go to Edit ->Project Settings -> Player -> Other Settings3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved