Search Issue Tracker
Third Party Issue
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.0b11
2022.1
2022.2
Issue ID
1366216
Regression
No
Selection is not working and "Pop call mismatch" errors appear when selecting items in the "Odin Inspector" Preferences window
How to reproduce:
1. Open project "Clean 2021.2.zip"
2. Open the Console window
3. Go to Menu > Tools > Odin Inspector > Preferences
4. Select items from the left side (General, Editor Types,...) using the shift and arrows(up and down) or command button and arrows(up and down)
5. Observe the Console window
Expected result: Selection is working and no errors appear
Actual result: Selection is not working and errors appear ("Pop call mismatch; no corresponding push call! Each call to Pop must always correspond to one - and only one - call to Push.")
Reproducible with: 2019.4.36f1, 2020.3.31f1, 2021.2.15f1, 2022.1.0b12, 2022.2.0a8
Notes:
- After selecting the "Editor Types" the selection is not working
- With Windows, the errors were not showing up
- With macOS, the error sound is played when selection is not working and trying to select
- Bug is only reproducible when selecting with shift/command button and arrows(up and down), when selecting with shift/command button and arrows(left and right) or shift/command button and mouse then the bug is not reproducible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
It's a Third Party issue caused by Odin