Search Issue Tracker
Fixed in 4.2.2, 5.0.0-pre.4
Votes
0
Found in [Package]
4.1.7
Issue ID
1360784
Regression
No
ARF Mesh Manager trying to access subsystem after shutdown
I'm implementing a mesh subsystem provider to run in the editor. On exiting play mode I get these errors:
ArgumentNullException: Value cannot be null.
Parameter name: _unity_self
UnityEngine.XR.XRMeshSubsystem.TryGetMeshInfos (System.Collections.Generic.List`1[T] meshInfosOut) (at /Users/bokken/buildslave/unity/build/Modules/XR/Subsystems/Meshing/XRMeshSubsystem.bindings.cs:204)
UnityEngine.XR.ARFoundation.ARMeshManager.UpdateMeshInfos () (at Library/PackageCache/com.unity.xr.arfoundation@4.1.7/Runtime/AR/ARMeshManager.cs:343)
UnityEngine.XR.ARFoundation.ARMeshManager.Update () (at Library/PackageCache/com.unity.xr.arfoundation@4.1.7/Runtime/AR/ARMeshManager.cs:251)
ArgumentNullException: Value cannot be null.
Parameter name: _unity_self
UnityEngine.XR.ARFoundation.ARMeshManager.OnDisable () (at Library/PackageCache/com.unity.xr.arfoundation@4.1.7/Runtime/AR/ARMeshManager.cs:380)
My subsystem has already been shutdown but the mesh manager is still trying to access it.
Reproduced in both 2019.4.29f1 and 2021.1.17f1 with ARF 4.1.7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method
Add comment