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Errors thrown when pressing Escape button to close "Search by label" con...
To reproduce:1. Create new project2. Press "Search by label" button in project tab3. Press Escape button4. Notice error thrown in co... Read more
Add default sprite to created Sprite gameobject
Create > Sprite creates an empty sprite, which isn't suitable for prototyping. Having white square would be really great for prot... Read more
A RenderTexture drawn by a RawImage component not rendered if game view ...
To Reproduce: 1. Run the scene 'Bug - Render Texture' in editor.2. Deselect click anywhere outside game view.3. The RawImage is no l... Read more
Getting a crash if I change the UI settings and re-open scene
To reproduce:1. Open attached project2. Open Watertower - GOOD scene3. Disable EntityProperties game object4. Save scene5. Open Wate... Read more
Errors thrown when deleting text from text field on Text component
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enter some text into input field5. Select Text game object6. ... Read more
No DrawProcedural in CommandBuffer
There is no DrawProcedural function in CommandBuffer. According to user: "The command buffer lacks functionality to draw proceduralt... Read more
Setting the position of a RectTransform while its GameObject is not acti...
To reproduce this issue: 1. Import 'RectTransformPosition' package2. Open 'TestScene' scene3. It has Red and White images4. Play the... Read more
InputField.ActivateInputField() has no effect when invoked during script...
To reproduce:1. Open the attached project2. Open the ActivateInputFieldTest.unity scene. Notice how the input field is scripted to i... Read more
InputField.ActivateInputField() has no effect when invoked from the inpu...
To reproduce this bug: 1. Open the attached project2. Open the ActivateInputFieldTest.unity scene.3. Press Play.4. Click on the inpu... Read more
Microsoft Ad Control does not open clicked ads on Unity WP8.1 builds
To reproduce:1. Create an empty project2. Build for Windows phone 8.13. Open up the solution4. Follow the steps at http://msdn.micro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal