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[TMP] Text scale changes are not handled when the lossyScale of the hier...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Enter the Play Mode3. In the Game View, inspect the Text... Read more
[Shader Graph] Transparent materials rendered using Path Tracing are ren...
Steps to reproduce:1. Download and open the project "U - BUGREPORT [path tracing bug with transparent shadergraphs].zip"2. Open Asse... Read more
Text underline is not a straight line
Repro Steps:1. Create a new project2. Create a UIToolkit asset and open it with the UI Builder3. Add a Label and set its text proper... Read more
Shader compilation fails with "implicit cast from "float" to "vec2"" err...
How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more
Editor crashes when opening it with "-standaloneBuildSubtarget Server" CLI
How to reproduce:1. Create new project, close it2. Open it with "-standaloneBuildSubtarget Server" CLI argument3. Observe Editor Exp... Read more
Cannot rebind MultiPositionConstraint source objects when animator contr...
The user is trying to load an addressable prefab that references non-addressable animator controller. The controller reference will ... Read more
Texture2D reference to .tif format file is lost when upgrading project u...
Reproduction steps:1. Open the attached project ("Case_1350456_Repro.zip") with Unity 2022.1.0a2 or above2. Observe the "Test" prefa... Read more
Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce:1. Open attached Unity project2. Play 04_Gameplay scene3. Adjust computer sound4. Try to play game5. Repeat 3-4 ste... Read more
[deprecated] BuildOptions.EnableHeadlessMode needs clearer warning for i...
How to reproduce:1. Open attached project "ServerBuildHeadless.zip" and scene "SampleScene"2. In Editor Menu, click Bug -> Repro3... Read more
[Linux][Mac] Executing Build And Run with Dedicated Server platform does...
How to reproduce:1. Open new Unity project2. In Build Settings window, switch to Dedicated Server platform3. Build and Run4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc