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Fixed in 2022.1.X
Fixed in 2021.3.X
Votes
3
Found in
2021.2
2022.1
Issue ID
1354140
Regression
No
Editor crashes when opening it with "-standaloneBuildSubtarget Server" CLI
How to reproduce:
1. Create new project, close it
2. Open it with "-standaloneBuildSubtarget Server" CLI argument
3. Observe Editor
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with: 2021.2.0b5, 2022.1.0a4
Could not test with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1 (Dedicated Server functionality not implemented)
Note:
Issue also reproduces when using "-buildTarget Standalone -standaloneBuildSubtarget Server" CLI arguments
-
riemaeker
Apr 26, 2022 18:14
We are experiencing this bug in 2021.2.15f1 and 2021.3 LTS. Can we expect the solution to be backported?
Specifically, we see that when we use "-buildTarget linux64 -standaloneBuildSubtarget Server" in batch mode (on our CI server), the log shows a lot of "unable to find type" and "unable to find method" errors, and then finally logs this before exiting:
received signal from system: SIGSEGV
Obtained 11 stack frames
0x00007ff64b7462ad (Unity) StackWalker::GetCurrentCallstack
0x00007ff64b74d009 (Unity) StackWalker::ShowCallstack
0x00007ff64c6b2b83 (Unity) GetStacktrace
0x00007ff64b74c046 (Unity) winutils::PrintStackTrace
0x00007ff64b7458dc (Unity) winutils::CrashHandler::DefaultSignalHandler
0x00007ff64da2f3b2 (Unity) seh_filter_exe
0x00007ff64daee53c (Unity) `__scrt_common_main_seh'::`1'::filt$0
0x00007ff64d9fb790 (Unity) _C_specific_handler
0x00007fff32fc8e4f (ntdll) _chkstk
0x00007fff32f55e9a (ntdll) RtlRestoreContext
0x00007fff32fc7e5e (ntdll) KiUserExceptionDispatcher -
Spitap
Jan 14, 2022 11:11
Bug is still here in 2022.1.0b3
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Resolution Note (fix version 2022.1):
Fixed in 2022.2.0a10
Resolution Note (fix version 2021.3):
Fixed on 2021.3.8f1