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Fixed in 2022.1.X



Found in



Issue ID




[deprecated] BuildOptions.EnableHeadlessMode needs clearer warning for its conflicts with BuildOptions.subtarget field

Build Pipeline


How to reproduce:
1. Open attached project "" and scene "SampleScene"
2. In Editor Menu, click Bug -> Repro
3. After the build completes, observe the executed Build

Expected result: A Dedicated Server application is launched
Actual result: A Standalone application is launched, the user isn't informed about conflicts between BuildOptions.EnableHeadlessMode and BuildOptions.subtarget field

Reproducible with: 2021.2.0b5, 2022.1.0a4
Could not test with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1 (Dedicated Server functionality not implemented)

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a8.

    Passing BuildOptions.EnableHeadlessMode = true will automatically adjust the subtarget to kStandaloneBuildSubtargetServer given the platform group is compatible otherwise it will be ignored. This should be enough to maintain backward compatibility until the option is completely removed.

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