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Editor crashes without a stack trace when generating Lighting with a set...
How to reproduce:1. Open tester-attached project (LightCrash.zip), CrashScene2. Open the Lighting Settings window3. Check 'Auto Gene... Read more
UnityWebRequest fails to verify certificate when "Let's Encrypt Authorit...
Reproduction steps:1. Open Certificate Manager (In Windows, search for "Manage user certificates" in the Start menu)2. If present, d... Read more
Asset Bundles fail to load when using async loading methods
How to reproduce:1. Open 'SampleScene' from attached project2. Start Play mode3. In Game window click "Load Broken"4. Inspect Consol... Read more
UI Elements Runtime font not rendered correctly in linear
In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case:https://forum.unity.com/threa... Read more
Enum.HasFlag allocates memory when called
How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more
There is a backward slash in the asset path when generating more than on...
How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more
[XR][Vulkan][URP][Multiview] Left eye is rendered grey while the right e...
Repro steps:1. Open attached project2. Make sure Vulkan and Multiview are used3. Build and Run on Quest Actual: Left eye is grey and... Read more
[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...
Repro steps:1. Open attached project2. Make sure Multi-Pass and Vulkan are used3. Build and run on a Quest Actual: Nothing is render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size