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[iOS] Occluded object becomes transparent when Ambient Occlusion and MSA...
Reproduction steps:1. Open the attached project "msaa ao.zip";2. Make an iOS build;3. Launch the built project on any iOS device;4. ... Read more
404 page loads up when opening the ProBuilder documentation
To reproduce: 1. Download attached project "ProBuilderTest.zip" and open in Unity2. Open Package Manager3. Install Probuilder4. Pres... Read more
[Build Pipeline] When building for the first time m_GameId does not chan...
To reproduce:1. Open attached project2. Enable Services > AdsIf getting: Assets/UnityAdsExample.cs(15,31): error CS0246: The type... Read more
The lifetime of the particles do not follow the lifetime of the parent p...
How to reproduce:1. Open the attached project2. Enter a Game mode3. Inspect the Scene view Expected: The lifetime of the particles d... Read more
DivideByZeroException: Division by zero error when changing the Constrai...
DivideByZeroException: Division by zero error when changing the Constraint Count for a grid layout Steps to Reproduce:1. Create a ne... Read more
Visual Studio debugger doesn't doesn't go into the methods with an expre...
To reproduce: 1. Open the attached project (expressionBodyMethod.zip)2. Put a breakpoint on the line 13 in the Test.cs script3. Atta... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce:1. Open any project2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for Li... Read more
[Android][iOS] WWW request inconsistencies when loading scenes in additi...
Steps to reproduce:1. Open user attached project2. Buld & Run on Android device3. Observe that the text is not outputted in the ... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce:1. Open tester-submitted project(OnApplicationFocus)2. Open the scene 'SampleScene'3. Enter Play Mode Expected resu... Read more
[Linux Editor] Gameview: free aspect ratio dialog forward tabbing broken
-e: see title, it only switches between two items. tabbing backwards cycles through all items--works in 2017.4 and 2018.1--dialog al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used